using UnityEngine;

namespace HyxFrame.Core
{


    public partial class SettingManager : MonoSingleton<SettingManager>
    {


        private int m_CurQualityLevel;



        void Start()
        {

        }

        public int CurQualityLevel { get { return m_CurQualityLevel; } set { m_CurQualityLevel = value; } }


        public void SetURRQuality(int index)
        {
            CurQualityLevel = index;
            QualitySettings.SetQualityLevel(index, true);

        }

        protected override void InitManager()
        {

        }
    }
}